Search Issue Tracker
[Adreno GPU] Line artifacts with realtime shadows
Line artifacts are observed with realtime directional shadows. The issue is noticed with devices that has Adreno GPU. Steps for rep... Read more
[Terrain] Missing documentation regarding valid height ranges for SetHei...
Should mention that although Setheights accepts [unclamped and signed] ranges, they need to be between 0 and 1. Height values packed... Read more
[VCS] Work offline mode doesn't unlock assets for edit
Steps to reproduce: 1. Create new project in workspace 2. Connect to VCs server 3. Add material and submit it - notice that you can... Read more
UNC AppData(Roaming) directory cannot be accessed
What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roamin... Read more
Crash when using analytics in combination with VR toolkits
Repro steps: - The easiest way to get this crash is to start a new project in Unity Editor 2018.3. 0a7 with the VR Lightweight temp... Read more
Crash in ForwardRenderLoopJob, when entering Play mode
To reproduce: 1. Open attached project 2. Open 07_Begin Scene 3. Enter play mode Expected result: Play mode starts Actual result: Crash Read more
[Linux] Crash on ApiGLES::TextureImage when loading a scene
Reproduction steps: 1. Create a new 3D project 2. Click Window > Package Manager 3. Click “+” > Add package from git URL 4. Past... Read more
EditorGUILayout.PropertyField does not open Arrays that are of different...
How to reproduce: 1. Open the user's attached "BugPropertyField.zip" project 2. In the Project window go to Assets -> Scenes -> Reso... Read more
Input system - OnScreenButton.OnPointerUp is not called when a GameObjec...
I'm using the input system to have both touch input (Using the OnScreenButton script) and keyboard input. When i use the touch inpu... Read more
[iOS][IL2CPP] Game crashes when instantiating a LegacyParticle from an A...
Steps to reproduce: 1. Open attached project 2. Open 'main' scene 3. Switch to iOS 4. Click Assets/Build AssetBundles in the menu b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System