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[WindowsMR] Player window does not open if the user toggles XR off and c...
REPRO STEPS 1. Load attached project 2. Build/Deploy to WMR locally on machine with "WindowsMR" as top-most SDK in Player Settings ... Read more
Enabling Animator causes animation to finish immediately
To reproduce: 1. Open attached project 2. Play Scene 3. Wait 10 seconds 4. Click enable 5. Notice that the animation finishes imme... Read more
[XR SDK] [URP] Temporary render texture does not bind to shader when set...
Reproduction steps: 1. Open the attached project ("Single Pass Instanced Temporary RT binding.zip") 2. Open SampleScene scene 3. Mak... Read more
[Mac OS] Crash on objc_release when repeatedly closing and opening an Ed...
How to reproduce: 1. Open the "Mac_SceneView_Crash.zip" project 2. Wait till Unity crashes (a script is opening/closing scene view a... Read more
View Direction Shader Graph Node causes a compilation error when used in...
Reproduction steps: 1. Open the attached project named "VfxSgIssue" 2. Open the Test Scene 3. Observe the Console Window Expected b... Read more
WinMerge is not detected in Preferences Diff Tool dropdown
How to reproduce: 1. Install WinMerge (https://winmerge.org/downloads/?lang=en) 2. Open the editor 3. Navigate to Preferences > Exte... Read more
[VSCode] Opening .csproj folder is not opened when opening a C# script i...
Reproduction steps: 1. Create a new Unity project 2. Create a new C# script 3. Double-click the script to open it inside VS Code Ex... Read more
[Occlusion/Scene/D3D] Weird interaction between tweaking OC clip planes ...
Steps to reproduce: 1. Open Unity; 2. Open attached project; 3. Close Unity; 4. Repeat step 1; 5. Open attached project; 6. Open sc... Read more
[Android] Normals not oriented properly on Adreno 2xx models
To reproduce: 1) Open attached project 2) Open Scenes/Main scene 3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z:... Read more
[Camera] Camera preview does not display visible world space canvas
1. Create a new project. 2. Create a Canvas with a visible UI element. (i.e. GameObject -> UI -> Button) 3. Select Canvas in Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes