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There is no support for layers or partial animations in the PlayableAPI
Steps to reproduce: 1. Open attached project's scene "default". 2. Enter play mode. 3. Right dwarf's legs are twisted Reproduced o... Read more
Scriptable Object's Reset functionality is disabled
How to reproduce: 1. Open the attached project "1202960.zip" 2. Select the Test Scriptable Object 3. Press the "three dots"/"gear" o... Read more
[iOS][Metal] Black screen in the ResizedView project from the native sam...
To Reproduce: 1. Build and run the attached project on iOS with Metal. 2. Observe that the screen is black and auto rotation doesen... Read more
Resources are exported to build despite that they are not used in scenes...
Steps to reproduce: 1. Open attached project 2. Open "Main" scene -- Notice that this scene is empty/default 3. Build this scene 4. ... Read more
Custom RendererFeature doesn’t render anything if event is “AfterRenderi...
To reproduce: 1. Open attached project; 2. Open the "Sample" scene; 3. Toggle Post Processing on the Main Camera and observe the di... Read more
[iOS 12] GPU hangs and execution of the command buffer was aborted error...
How to reproduce: 1. Open the attached from the link given in Edit 2. In the menu bar select Build > Build Configuration 3. Set 'Bui... Read more
[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...
Reproduction steps: 1. Create an HDRP project 2. In the Hierarchy window select "Post Process Volume" GameObject 3. In the Inspector... Read more
Adding Cinemachine prod version from disk in package manager results in ...
Steps to reproduce: 1. Create a new project 2. Open Package Manager (Window -> Package Manager) 3. Click the + to open the menu to a... Read more
Create account links to old accounts page
Repro: 1. Launch editor 2. From the Welcome screen choose to Create account 3. Observe that you're moved to https://accounts-staging... Read more
[Addressables] Binary catalog is much larger than the old .json catalog
How to reproduce: 1. Open the attached project “TestBinaryCatalog3.zip“ 2. Make sure Addressables 1.21.2 is installed 3. Build Ad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled