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5
votes
Duplicate

[IL2CPP Memory Profiler] Snapshots not taken with Unity newer than 5.4.0p2

Profiling

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Nov 16, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Build for IL2CPP compatible device (Android) 3. Attach profiler to device 4. Go to W... Read more

0
votes
By Design

WebGL throws Uncaught SyntaxError: Unexpected number

WebGL

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce: 1. Open attached project 2. Build and run WebGl build 3. "Uncaught SyntaxError: Unexpected number." error thrown Read more

0
votes
Won't Fix

Unity Editor crashes when copy byte array from NativeArray

Mono

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Aug 01, 2019

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Version/s: 2018.3.0b12, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Open "Test" scene 3. Enter play mode 4. Open Profilier Actual results: Editor c... Read more

1
votes
Won't Fix

[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...

VR

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May 27, 2017

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Version/s: 5.6.1p1

Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce: 1. Create a new project, change platfor... Read more

0
votes
Fixed

[VFX Graph] SubGraph block cant be created and NullExecptionError is thr...

Package: Visual Effect Graph

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Feb 19, 2021

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Version/s: 10.3.1

How to reproduce: 1. Create a new HDRP project 5. Create a new VFX and open it 6. Add Heads and Trails system 7. Select Set Lifetime... Read more

1
votes
Won't Fix

Calling AssetDatabase.ImportPackage() crashes the Editor when implemente...

Asset and Scene Management

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Jan 05, 2017

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Version/s: 5.5.0p3

Steps to reproduce: 1. Open the attached project (ImportPackage Test.zip) 2. Open Assets/Editor/ImportPackageTest.cs and comment lin... Read more

0
votes
Duplicate

Rigidbody2D constraints bug

Physics2D

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Jul 10, 2015

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Version/s: 5.1.1p4

Read more

3
votes
Fixed

Texture Assets are reimported when the launched Editor is recovering fro...

Asset - Database

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Jul 18, 2020

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Version/s: 2019.2.0a9, 2019.3.8f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (TextureReImportTest.zip) 2. Open the Assets/Scripts/BreakTheTextures.cs script 3. ... Read more

0
votes
By Design

HDR materials are not being applied to the GameObjects when entering Pla...

Camera

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Mar 27, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open attached project; 2. Run scene "m"; 3. Enter play mode ( notice that bars are not glowing); Reproduced in: 5.... Read more

2
votes
Fixed

[WIN] Cross compilation job Assembly-Csharp.dll failed when building for...

Deployment Management

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Jun 22, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project 2. Build to iOS - Note that the build fails with error: Cross compilation job Assembly... Read more

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