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Editor gets stuck in the temporary playmode tests Scene when playmode te...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Open the Test Run... Read more
Inconsistency between Exported Results and Test Runner Window when using...
Reproduction steps: 1. Open the attached “TaskTestsInternalException.zip” project 2. Open the “Test Runner” Window (Window > Gener... Read more
”Explicit” attribute on a test are ignored when using the “Run Selected”...
How to reproduce: 1. Open the user’s attached “TestsExplicitAttributeIgnored.zip” project 2. In the Test Runner Window, select the... Read more
The Game view appears empty after executing an Asynchronous Test Method
Reproduction steps: 1. Open the attached “Chicken.zip” project 2. Open the “Game” Scene 3. Open the “Test Runner” Window (Window ... Read more
Game view displays the test scene when running Test Runner "PlayMode" tests
How to reproduce: 1. Open the “ReportTestFramework1.4Bugs“ 2. Open the “SampleScene” 3. Open the Test Runner (Window > General > Tes... Read more
All the tests with the same name as the selected test is run when they a...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Test Runner window (Window > General > Test Runner), enable “P... Read more
Test Runner test is inactive when Player test is run
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the Test Runner window (Window > General > Test Runner) ... Read more
ITestRunCallback.RunStarted and ICallbacks.RunStarted are not called whe...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Test Runner window (Window > General > Test Runner) 3. Se... Read more
Test Runner "Open source code" navigates to the incorrect file or test
How to reproduce: 1. Open the user-attached project “UIElements” 2. Open the Test Runner window (Window → General → Test Runner) ... Read more
"ArgumentException: An item with the same key has already been added" is...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Place the attached “BrokenCharTest.cs” script in the “Assets/Tests”... Read more
All about bugs
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