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[Prefab] Crash on Accessing deleted item when Creating Prefab from FBX
Repro steps:1. Open the 'Assets/Breakable Tests/ContainerTest.unity' scene.2. Drag 'crate_medium' game object from the Hierarchy pan... Read more
[Android] Android Player crashes when disabling audio
The Android player crashes at launch if the “Disable Audio” switch in Audio Manager is turned on. Read more
ClientRpc calls in reverse order on LocalClient
ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more
No compile error passing abstract class to network command
Defining a Command that takes an abstract class is not valid, but no compile error is generated. The user's code then fails at runtime. Read more
NullReferenceException when editing PolygonCollider2D
To reproduce:1. Open attached project2. Open scene4. Select test object5. Click edit button on PolygonCollider2D component6. Notice ... Read more
[geomerics] Radiosity core is corrupted when baking Lightmap
- Open the scene "test" in the attached project- Turn on Continuous baking for lightmaps- After about 20-30 minutes of baking, you w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”