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Missing LowLevel Physics API
The following important Box2D API items are available but not exposed: PhysicsBody.ClearForces() PhysicsBody.WakeTouching() PhysicsS... Read more
Some UI Toolkit pixels are transparent when not all corners are rounded
How to reproduce: Open the “Reproductions.zip“ project Open the “SampleScene“ Create a “UI Document” GameObject in the Hierarchy Ass... Read more
The default layout file gets corrupted when the project is saved and clo...
How to reproduce:1. Open the attached “IN-115704” project2. Open the SampleScene3. In the Test Runner window, run all EditMode tests... Read more
Cameras overlay sometimes show “No Cameras” for a split second instead o...
Steps to reproduce: Create a new Unity project using the Universal 3D template Click on Scene View Enable the Cameras Overlay Click ... Read more
RayTracingAccelerationStructure.AddInstances() causes GC allocations
Adding instances to a RayTracingAccelerationStructure via AddInstances() causes GC allocations. !image-2025-10-07-13-02-43-454.png! Read more
Crash on Coroutine::CleanupCoroutineGC when assigning a Coroutine instan...
Steps to reproduce:1. Open the “user’s attached project”2. Open “SampleScene”3. Go to “Window/General/Test Runner” and open the Edit... Read more
Sprite Mode defaults to "Multiple" instead of "Single" when switching th...
Reproduction steps:1. Open the attached “IN-118403“ project2. In the Project window, find and select the “right-arrow(1)” asset3. In... Read more
Adaptive Probe Volume “Open” button closes the existing RPAsset window a...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Adaptive Probe Volume GameObject (GameOb... Read more
A specific project freezes when Content Size Fitter's Horizontal Fit is ...
How to reproduce:1. Open the attached “IN-114839“ project2. Open the “CJKBug“ scene3. In the Hierarchy window, navigate to “Canvas &... Read more
[Android][iOS] The Input field caret moves back to the end of the text w...
Reproduction steps:1. Open the attached “IN-119675“ project2. Build and Run the Android or iOS Player3. Select the InputField in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled