Search Issue Tracker
"ArgumentException: No valid types in required type list" error is throw...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Player -> Other Settings -> Optimizat... Read more
[Android] Fix profiling during early application startup to match other ...
OverviewCurrently, Android profiling only starts after the first frame has occurred, which is inconsistent with other platforms. Ste... Read more
[Silicon] Crash on os_unfair_recursive_lock_lock_with_options when openi...
Steps to reproduce:1. Install and open the Razer Synapse app2. Open any Unity Project3. Observe the crash Reproducible with versions... Read more
Build fails with a warning when running Unity Editor’s csc.dll manually ...
How to reproduce:1. Extract and open the attached “NetcodeRepro.zip“ project2. Navigate to the project folder using the Terminal3. E... Read more
"Virtual Texturing" can be enabled on a Web Platform even though it is n...
How to reproduce:1. Create a new Unity project2. Switch to the Web Platform3. Go to Edit -> Project Settings -> Player -> W... Read more
Object reference is saved on an incorrect property when FormerlySerializ...
How to reproduce:1. Open the attached project “IN-135047”2. In the Project window, right click the “Assets/Cube” prefab and select “... Read more
[XRIT] XRIT Simulator is not initialized on second Play Mode initializat...
Steps to reproduce:1. Open the attached user's project "TestURPTemp.zip"2. Open "Assets/Samples/XR Hands/1.7.3/HandVisualizer/HandVi... Read more
UnityWebRequest returns "Curl error 5" instead of timing out when the Wi...
Reproduction steps:1. Open the attached “IN-113695_ProxyBug - Latest.zip“ project (link in the internal comments)2. Open the “Sample... Read more
Crash on TexturesD3D12::CreateTextureInternal() when opening a project f...
How to reproduce:1. Open the attached “IN-131773” project2. Observe the crash Reproducible with: 6000.2.0a10, 6000.3.10f1, 6000.4.0b... Read more
SessionException: Unexpected exception processing network metadata when ...
*Client scripts attached to ticketSteps to reproduce: Host creates a Session without {{WithRelayNetwork()}} (solo lobby, no networki... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project