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[Addressables] All Asset Bundles from local Build Path group are rebuilt...
How to reproduce:1. Open project from "AddressableRebuildBug.zip"2. Open "Addressables Groups" window and build player content3. Ope... Read more
Addressables package throws compile errors when installed in a project w...
How to reproduce:1. Create and open a Unity Project2. In the Window -> Package Manager install "Addressables" package3. Enable pr... Read more
OnDisable and OnDestroy not called on ScriptableObject when Loaded/Unloa...
How to reproduce:1. Open the attached "Dumpster Fire.zip" project2. Build to Standalone with Development Build option -> run the ... Read more
AddressableAssetEntry.GatherAllAssets ignores the filter for SubObjects ...
How to reproduce:1. Open the attached project "Bug Addressables GatherAllAssets.zip"2. Select Assets/AddressableAssetsData/AssetGro... Read more
Analyze tool messes up sprite collection variants if "Fix" is used
[https://forum.unity.com/threads/are-spriteatlas-variants-not-compatible-with-addressables.1120993/#post-7223158] From the forum pos... Read more
[Addressables] Content update fails when assets are at the root director...
How to reproduce:1. Open the user's attached project and Entry scene2. Select Window/AssetManagement/Addressables/Groups and Build/N... Read more
Editor crashes when loading a scene from a runtime-updated Addressables ...
How to reproduce:1. Open the user's attached project "AddressableTest-2021.zip"2. In the Project window go to Assets/Scenes/Test.uni... Read more
PropertyField custom label is not set when passed from AssetReference
How to reproduce:1. Open the user's attached project2. Open scene Main3. In the Hierarchy window, select the GameObject "Test"4. In ... Read more
Addressables build fails when destination file path is longer than 255 c...
How to reproduce:1. Open project "Addressables_Long_Path_Bug.zip"2. In the Project window select "asset" Material and in the Inspect... Read more
Addressables generates non-deterministic bundles when the Aspect Ratio i...
How to reproduce:1. Open the user's attached project ("BugAddressableAssetPostprocessor.zip")2. Open "Window > Asset Management &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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