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1
votes
Fixed

[Addressables] All Asset Bundles from local Build Path group are rebuilt...

Package: Build Pipeline - Addressables

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Feb 12, 2020

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Version/s: 1.3.3, 1.6.0, 1.8.3

How to reproduce: 1. Open project from "AddressableRebuildBug.zip" 2. Open "Addressables Groups" window and build player content 3. ... Read more

0
votes
Not Reproducible

Addressables package throws compile errors when installed in a project w...

Package: Build Pipeline - Addressables

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Nov 20, 2020

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Version/s: 1.8.3

How to reproduce: 1. Create and open a Unity Project 2. In the Window -> Package Manager install "Addressables" package 3. Enable pr... Read more

0
votes
Postponed

OnDisable and OnDestroy not called on ScriptableObject when Loaded/Unloa...

Package: Build Pipeline - Addressables

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Nov 26, 2020

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Version/s: 1.1.5

How to reproduce: 1. Open the attached "Dumpster Fire.zip" project 2. Build to Standalone with Development Build option -> run the B... Read more

0
votes
Fixed

Addressables Editor Hosting shows previous Platform when Platform is cha...

Package: Build Pipeline - Addressables

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May 23, 2022

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Version/s: 1.20.0

Reproduction steps: 1. Open the attached project "AddressablesTest" 2. Open Window -> Asset Management -> Addressables -> Hosting 3.... Read more

0
votes
Won't Fix

NullReferenceException is thrown after adding Addressable Group Template...

Package: Build Pipeline - Addressables

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Sep 21, 2021

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Version/s: 1.18.5

Reproduction steps: 1. Open the attached 'Project_Assets.zip' project 2. Select the 'AddressableAssetsData/AddressableAssetSettings'... Read more

0
votes
Won't Fix

Fail loading image to Prefab when the Player Mode Script is set to 'Use ...

Package: Build Pipeline - Addressables

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Feb 25, 2022

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Version/s: 1.19.18

Reproduction steps: 1. Open the attached 'AddressableTestProject.zip' 2. Go to the 'Window -> Asset Management -> Addressables -> Gr... Read more

0
votes
Fixed

Editor crashes when loading a scene from a runtime-updated Addressables ...

Package: Build Pipeline - Addressables

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Mar 16, 2021

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Version/s: 1.17.5-preview

How to reproduce: 1. Open the user's attached project "AddressableTest-2021.zip" 2. In the Project window go to Assets/Scenes/Test.... Read more

4
votes
Fixed

Editor performs very slow when selecting a large Addressable Asset group

Package: Build Pipeline - Addressables

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Sep 01, 2021

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Version/s: 1.18.15

How to reproduce: 1. Open the attached project (AddrTest.zip) 2. Go to the Addressables Groups window (Window -> Asset Management ->... Read more

10
votes
Won't Fix

[Android] Addressable Asset loading time is increased when Building on A...

Package: Build Pipeline - Addressables

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May 09, 2022

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Version/s: 1.19.4

Reproduction steps: 1. Open the user's attached "addressables-repro.zip" project 2. Change Addressables package version to 1.18.9 3.... Read more

0
votes
Fixed

Addressables generates non-deterministic bundles when the Aspect Ratio i...

Package: Build Pipeline - Addressables

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Dec 28, 2020

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Version/s: 1.16.15

How to reproduce: 1. Open the user's attached project ("BugAddressableAssetPostprocessor.zip") 2. Open "Window > Asset Managemen... Read more

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