Search Issue Tracker
Build Steps logs with Log Level icon show Duration as 0 instead of 00:00:00
Steps to reproduce: Create a new project using Universal 3D template Install Project Auditor package from the Package Manager Build ... Read more
Build Steps in Project Auditor show no Logs after project is built until...
How to reproduce:1. Open the attached “IN-135902“ project2. Open the “Scene“ scene3. Build and Run the Player4. In the Editor, open ... Read more
[Windows] “d3d12: Attempting to bind a NULL or empty texture. Perhaps t...
Reproduction steps:1. Create a new project2. Window > TextMeshPro > Import TMP Essential Resources3. Click “Import” button in ... Read more
[Linux] TMP Font Asset pop-up Window opens on the secondary monitor when...
Steps to reproduce: Make sure you have two monitors available for testing Set up secondary monitor to be position to the right of th... Read more
“Readme.asset” Asset elements are cut off in Search window Inspector Panel
Reproduction steps:1. Create a new project2. Create > Material3. Click “Global Search” button in Editor top toolbar to open Searc... Read more
Multi select is not handled correctly when exporting Packages in the "Pr...
Steps to reproduce: Create a Unity project Go to a "Project" window Select "Packages" Right-click and select "Create UPM Package..."... Read more
[Windows] Search window refreshes and first search result gets highlight...
Reproduction steps:1. Create a new project2. Click Search button in Editor top toolbar to open Search window3. Type anything in the ... Read more
"Export" menu item appears active in Project window while "Export Packag...
Steps to reproduce: Case 1: Create a Unity project Go to a "Project" window Select "Burst" package Right-click and select "Export{}"... Read more
Transition delay is ignored when opacity is listed before scale in trans...
How to reproduce:1. Open the attached “IN-134445” project2. Open the scene “SampleScene”3. Enter Play mode4. Press the green "Toggle... Read more
Animation Clip Render Pipeline Converter does not detect Animation Clips...
Steps to reproduce: Open the attached project Open the Render Pipeline Converter window (Window -> Rendering -> Render Pipelin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal