Search Issue Tracker
[Batching] StaticBatchUtility.Combine() with null material silently fails
To Reproduce:1. Open scene in the editor and hit play. You can duplicate the objects to see the draw calls.2. Build to the iOS devic... Read more
Scripting Reference search fails
To repro: 1) Open Scripting reference.2) Attempt to search for the top class3) Observe message: "Your search for [ ] did not result ... Read more
Not able to select Icon and Splash image for all platforms
Steps to reproduce : - go to Player settings- select any platform- go to Splash Image and try to select a texture and notice it will... Read more
Unity Mac editor becomes not responsive
Unity Mac editor becomes not responsive. CPU is 100% busy on of the core. (My guess is one thread is just looping).The only way to g... Read more
Editor Crashes After Import
This is a crash that is reoccuring after any of our maya imported meshes and materials are imported into unity, which happens often.... Read more
When you try to register your PC for Blackberry, the Unity Editor does n...
Try to register a machine while using a proxy for internet access.You will also run into problems when you try to get a debug token. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Toggling 'Editor Extension Authoring' doesn't dirty the UXML but its state depends on how it was previously saved
- Shader variants are stripped when they are not used during Player building
- Multiple exceptions are thrown after exiting Play mode when Layout Group component is displayed in Debug Inspector and Padding section is expanded
- ScrollView elements are not restored to their original positions after removing a Layout Group with Undo action
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace