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[HDRP] [DefaultProfile] Select Volume Profile window does not disappear ...
Steps to reproduce: Download attached project and open in Unity. Go to the Default Profile section: Project Settings >> Graphi... Read more
UI Builder Material property remains empty and throws Invalid URI warnin...
Steps to reproduce: Create a new project using Universal 3D template Go to Assets > Create > UI Toolkit > UI Document (UXML... Read more
Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentE...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Entities package (com.unity.entities) Cli... Read more
[HDRP][DefaultProfile] Default Profile does not defaults back if the pro...
Steps to reproduce: Download attached project and open in Unity. Go to the Default Profile section: Project Settings >> Graphi... Read more
Physics queries miss static bodies when their PhysicsCollider blob refer...
Reproduction steps:1. Open the attached project “IN-137906“2. Open the “SampleScene”3. Make sure that Gizmos are enabled4. Enter Pla... Read more
Projection matrix is altered when using RasterCommandBuffer.ClearRenderT...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Test.unity” Scene3. Observe the Game view4. N... Read more
Shader Graph Main Preview color is not updated when modifying the Base C...
Steps to reproduce: Create a new project using Universal 3D template Go to Assets > Create > Shader Graph > URP > UI Sha... Read more
“No method with RuntimeInitializeOnLoadMethod attribute” warning from Re...
Reproduction steps:1. Create a new project2. Window > Analysis > Project Auditor3. Press “Install Rules” button4. Observe the ... Read more
"UXML Upgrades" foldout overlaps the "Last import generated... warnings"...
Steps to reproduce: Create a new project using Universal 3D template Create a Material Go to Assets > Create > UI Toolkit >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side