Search Issue Tracker
Crash on MeshLodUtils::BuildClusterMergeJobsGeneric when generating Mesh...
How to reproduce:1. Create a new project (any pipeline)2. Import the attached “IN-137289Cat.fbx” and click on it3. In the Inspector ... Read more
Warning "Could not pick GraphicsDeviceType" is logged when choosing Tabl...
Steps to reproduce: Create and open a URP 3D Project In Game View click on the dropdown menu in the top left corner and select "Simu... Read more
Some Lighting Search premade filters are not ordered correctly
How to reproduce:1. Create a new Unity project2. Go to Window -> Rendering -> Lighting Search3. Click the "Toggle Saved Search... Read more
[Linux] “FocusController has unprocessed focus events” warnings thrown i...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Select “All Samples” tab4. Install any package (for e... Read more
Shader Graph Alpha Clipping is ignored when the material is renderered t...
How to reproduce:1. Open the attached “IN-136927.zip” project2. Open the “OutdoorsScene_NoRenderPass”3. Observe the Game View and no... Read more
"Exception: The visual element must be part of a VisualTreeAsset..." err...
Steps to reproduce: Create a new project using Universal 3D template In Project Settings > UI Toolkit, enable "Enable Hierarchy I... Read more
[Platform Toolkit] Achievement Data can be disabled leaving an empty lis...
Steps to reproduce: Open the attached project In the Achievement Editor window, press the + button to add a new achievement Right-cl... Read more
“NullReferenceException” error is thrown when removing Profiler data fro...
Steps to reproduce: Create a new Unity project using the Universal 2D template Enable AI in the customizable toolbar (Customizable t... Read more
Crash on Umbra::QueryExt::queryStaticShadowCasters when baking a custom ...
How to reproduce:1. Open the attached “IN-135293” project2. Open the “OutdoorsScene“3. In the Hierarchy, click on the Reflection Pro... Read more
Crash on AsyncGPUReadbackBuffer::ValidateTexture when re-entering the AR...
Reproduction steps:1. Open the attached “CharacterAnim.zip” project2. Open the “Assets/Scenes/Menu.unity“ Scene3. Enter the Play Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS