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0
votes
By Design

Changes in Rect Transform are not applied to prefab variants

uGUI

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Jun 21, 2018

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Version/s: 2018.3.0a2

Changes in Rect Transform are not applied to prefab variants Steps to reproduce: 1. Create an empty game object and add Rect transfo... Read more

0
votes
Won't Fix

Render to texture canvas not rendered when Game view is not open

uGUI

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Jul 05, 2016

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Version/s: 5.4.0b25

Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Have both Scene and Game views open5. Clos... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

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Jan 24, 2016

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Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

0
votes
Fixed

[macOS] Hovering over tooltips in ProBuilder Advanced editor window caus...

OSX

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Feb 23, 2017

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Version/s: 5.6.0b9

Crash occurs when hovering over tooltips in ProBuilder advanced custom editor window. Steps to reproduce:1) Open the latest attached... Read more

0
votes
Won't Fix

[32-bit] Unity crashes on play when loading 32-bit DLL file

Serialization

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Apr 29, 2015

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Version/s: 5.0.1f1

To reproduce the bug please follow the steps1. Open "case_693215-DraglineWrapper" project on 32-bit Unity2. Open "dragline" scene3. ... Read more

0
votes
By Design

Cannot delayed opening context menu

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Feb 28, 2024

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Version/s: 2023.3.0f1

It is currently not possible to open a context menu during a VisualElement.schedule.Execute(). There are some use cases where we hav... Read more

0
votes
Not Reproducible

[Improved Prefab] Brush is invisible while editing the terrain using Pre...

Terrain

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Jun 21, 2018

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Version/s: 2018.3.0a2

The brush is invisible while editing heightmap, textures, details, and trees the terrain using Prefab editor Step to Repro:1. Create... Read more

0
votes
Fixed

Mesh.CombineMeshes combines verts of all meshes instead of just the sub...

Graphics - General

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Mar 27, 2017

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Version/s: 5.5.0f3

To reproduce:1. Download attached project;2. Open scene "Scene";3. Select the 5 Cubes Mesh and note that it has 120 verts, 60 tris a... Read more

1
votes
Fixed

[URP] Shader Graph errors when using Probe Volumes as Light Probe System...

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Jul 17, 2023

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Version/s: 2023.1.2f1, 2023.2.0a22

steps open project ensure "New Shader Graph" is open ensure a URP asset is assigned to Project Settings > Graphics ensure active ... Read more

0
votes
Fixed

imported SkinnedMeshed get broken when default scale value is zero

Graphics - General

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Feb 10, 2016

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Version/s: 5.2.4p1

How to reproduce:1. Open the attached project2. Select "cc_Mother of Dragon.FBX" model3. Be sure that its Animation Type is set to L... Read more

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