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Warning tooltip becomes obscured when hovering the warning icon in the U...
How to reproduce:1. Open Unity Hub2. Navigate to the Installs tab3. Hover on the warning icon next to the Editor version4. Observe t... Read more
[Windowing] Fix per-window transparency on Vulkan for EmbeddedLinux
Steps to reproduce: Use the GameWindowManager.Create overload pass in TransparencyMode.Transparent as a parameter when creating a se... Read more
Long Node names overflow Block bounds and distort Port icons in Shader G...
Reproduction steps:1. Create a new High Definition 3D template project2. Create > Shader Graph > HDRP > PBR Sky Shader Grap... Read more
"TextMesh Pro Essential Resources are missing" error is logged after imp...
Steps to reproduce: Create a new project using Universal 3D template Right-click in the Project window Select Create > TextMeshPr... Read more
SVG Image Component loses Source SVG Image field references when upgradi...
How to reproduce:1. Open the attached “IN-135539_Before“ project2. Open the “Repro“ scene3. In the Scene view, note the visible SVG ... Read more
WebGPU error with read-only storage textures
Steps to reproduce: Open the attached project and build-and-run for web Actual results: The quad is black and the console has webgpu... Read more
Shader renders whole texture when 'default' is uncommented in 'switch' s...
How to reproduce:1. Open the “Broken Shader“ project2. Open the “SampleScene“ scene3. Make sure build profile is iOS4. Navigate to P... Read more
Using GameObject.transformHandles is slower in Burst compared to a regul...
Steps to reproduce:1. Open the “TransformHandlePerfBug.zip“ project2. Open Window → General → Test Runner3. In the Test Runner windo... Read more
“Output value ‘outMotionVec’ is not complete” warning logged after crea...
Steps to reproduce:1. Create new Unity project using HDRP 3D Template2. In Project window create Canvas Shader Graph3. Observe the w... Read more
Dynamic TMP_Font asset shows up as modified in source control when TextM...
How to reproduce:1. Open the attached project “IN-136258”2. In the Unity Version Control window, select “Create workspace” and make ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor