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Memory leak warnings are thrown when saving a dirty scene with world spa...
How to reproduce:1. Open the attached “IN-130675.zip” project2. Open the “Main” scene3. Move a GameObject so the scene is marked dir... Read more
GameObjects change Hierarchy order when undoing changing Transform type ...
Steps to reproduce: Create a new Unity project using a 3D Universal Template In the Hierarchy, create an empty GameObject Duplicate ... Read more
“Cloud Build” button in the “Build Profiles” window redirects to empty “...
Steps to reproduce: Create a new local Unity project using the Universal 2D template (option "Create new local project" should be se... Read more
Profiler Capture loading process is deferred until the final click is re...
Steps to reproduce: Create or open any Project Open the Profiler Window (Window > Analysis > Profiler) Set the Player Name to ... Read more
Profiler Counter Labels Overflow over Counter Toggles when Label String ...
Steps to reproduce: Create or open any Project Open the Profiler Window (Window > Analysis > Profiler) Enable and scroll down ... Read more
GameObject with Skinned Mesh Renderer becomes not selectable in Scene wh...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Add a Plane GameObject to the Hierarchy (right-click &g... Read more
Tool Tips are not redrawn or corrected when Cursor changes location over...
Steps to reproduce: Open any Project Select any GameObject in a Scene and minimize the Editor Window so that a vertical scrollbar ap... Read more
Warning icon for the "Asset Import Overrides" has low visibility in Ligh...
Steps to reproduce: Create a new project Unity theme should be set to "Light" (Unity > Settings > General > Editor Theme &g... Read more
Custom Graph Toolkit Graph Asset has the missing icon when the Asset nam...
How to reproduce:1. Create a new Unity project and import the "MySimpleGraph" Script2. In the Project window, right-click -> Crea... Read more
Empty borders are present on the left side of the Timeline View upon fir...
Steps to reproduce: Create or open any Project Open the Profiler Window (Window > Analysis > Profiler) Set Player Name to Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor