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"Reset UI Builder Layout" functionality inconsistently changes Canva Siz...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new UXML document and open it in UI Builder ... Read more
Rendering artifacts visible in Viewport when Label text is bold with Sha...
Steps to reproduce:1. Open the provided project “TextRenderingIssue.zip” from Google Drive link2. Observe the “Label” element in UI ... Read more
Crash on “hb_font_get_glyph_extents” when closing Font Asset Creator window
Steps to reproduce:1. Create new Unity project2. Open the Font Asset Creator window (Window > Text > Font Asset Creator)3. Clo... Read more
[Linux] UI Builder Material icon is pixelated in the Material field
Reproduction steps:1. Create a new project2. Create > UI Toolkit > UI Document3. Double-click on the newly created Asset to op... Read more
[Linux] UI Builder Material icons flicker and change when selected in th...
Reproduction steps:1. Create a new project2. Create > UI Toolkit > UI Document3. Double-click on the newly created Asset to op... Read more
[Linux] Pressing “Learn more” in Advanced Text Settings in UI Builder do...
Steps to reproduce:1. Create new Unity project2. Open UI Builder window (Window > UI Toolkit > UI Builder)3. Add “Label” eleme... Read more
UI Builder slider value lags and stutters when sliding/modifying certain...
Steps to reproduce: Create a new Unity project using the Universal 3D template Go to Project Settings > UI Toolkit > Text Enab... Read more
After converting a Built-in project to URP render texture related errors...
Steps to reproduce: Open the attached project Open URP Converter. Window -> Rendering -> URP Converter Initialise all converte... Read more
“Configure Unity Cloud” and “Configure Unity Version Control” buttons in...
Steps to reproduce: Create a new local Unity project using the Universal 3D template (option "Create new local project" should be se... Read more
Adaptive Performance Scaler Profile foldouts don’t open when clicked on ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Setting window (Edit > Project Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS