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Project Auditor Analysis is not marked dirty when the save file is delet...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided script "NewMonoBehaviourScript.cs... Read more
Template details window shows default Title, Description, and documentat...
Steps to reproduce: Create a new Unity project Open the "Create new Shader Graph Asset" window (Project window > right click >... Read more
Point Lights with the "Hard Shadows" Shadow Type appear as black squares...
How to reproduce:1. Open the attached project "IN-129917"2. Open the "SampleScene"3. Observe the Game and Scene Views Actual result:... Read more
LockBufferForWrite incorrectly rejects valid writes when GraphicsBuffer ...
How to reproduce:1. Create a new project2. Create an empty GameObject3. Import the attached “GraphicsBufferOverflowTest.cs” script4.... Read more
Error SGICE002 is wrongly shown when the tuple elements in a foreach sta...
How to reproduce:1. Open the attached project "IN-128942"2. Observe the console Actual result: Error SGICE002 is shown in the Consol... Read more
Procedural rendering is disabled when using Graphics.RenderPrimitivesInd...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “SampleScene“3. Enter Play Mode4. In the Hierarchy w... Read more
VFX Graph template windows search filter returns no results for any Cate...
Steps to reproduce: Create a new Unity project using a High Definition 3D Template Go to Assets > Create > Visual Effects >... Read more
100% crash rate when loading two profiler captures in the Profile Analyz...
Steps to reproduce: In Profiler, import profile capture 1 Then import profile capture 2 Click on profile capture 1 in profiler to lo... Read more
Entities "Systems" window UI is overlapping each other when expanding th...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager -> Unity Registry -&... Read more
UI Shader Graph throws 'UnityDisplayOrientationPreTransform' error when ...
How to reproduce:1. Create a new URP Project2. Create a new UI Shader Graph (Create → Shader Graph → URP → UI Shader Graph)3. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor