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[macOS] Crash when Accelerator cache server upload is enabled
Reproduction steps: Unzip the user’s project Install the necessary Unity version for testing (other versions can be tested by tweaki... Read more
RectMask2D has a small amount of padding on the edges
How to reproduce:1. Open the attached project (“case_1329008-RectMask2DBug2020.zip“)2. Open Scene “SampleScene”3. Observe the Game v... Read more
"Cannot restructure Prefab instance" when using drag and drop to reorder...
Reproduction steps:1. Open the “MinProject“ project2. Open the “Scene” scene3. Select the “Prefab” GameObject4. Reorder the script c... Read more
UI panel position resets when sliders are scrolled in Play mode
Reproduction steps: Open the user's attached project Open Assets > Scenes > SampleScene Enter Play mode In the Game view, scro... Read more
Builds run on the second display instead of the main display
Reproduction steps:1. Open the "Tetris 2022 URP" project2. Open the "SampleScene" scene3. Press File -> Build and Run Expected re... Read more
Ray Tracing Reflection Denoiser Is Partially Broken
The Reflection denoiser doesn't work properly In full resolution mode for surfaces with a roughness > 0.5 In half resolution mode Read more
Cannot uncheck folders in the Package Import window when they contain As...
How to reproduce:1. Open the attached Project "Alpha16.zip"2. Import "Unity Terrain - HDRP Demo Scene" from the Asset Store into the... Read more
NullReferenceException is often thrown when changing Prefab's Collider L...
How to reproduce:1. Open the user’s attached “editor-window-tests-master” project2. Select the “Assets → TestObjects → Animation → T... Read more
Custom Editor Window changes position when the Editor is closed and reop...
How to reproduce:1. Open the attached project “4425_CustomWindowBug.zip“2. Open the custom Window (Tools > Cronus > State Mach... Read more
[Linux] Ghost assets are left in the scene while drag and dropping prefa...
How to reproduce:1. Create new project2. Add new Cube to the Hierarchy3. Make Cube a prefab by dragging it from Hierarchy to Project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node