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[Mac] Editor drops frames when Timeline recording is enabled
Reproduction steps:1. Open the attached “testTimeline.zip” project and the Scenes/SampleScene2. Select “Cube” and try to move it in ... Read more
[XR] Render Objects Pass duplicates visuals with AfterPostprocessing pas...
Reproduction steps:1. Open the user's attached project2. Enter Play Mode3. Search and open "Universal RP-High Quality" asset4. In th... Read more
[NavMesh Components] NavMeshSurface includes non-Navigation Static setti...
How to reproduce:1. Open the attached project "case_1394134.zip"2. Open the "SampleScene" Scene3. Open the Navigation window (Window... Read more
[Inspector] Reorderable list element is not deselected after clicking th...
Reproduction steps:1. Open the attached project in "My project.zip"2. Open SampleScene3. Select Directional Light in hierarchy4. In ... Read more
[Metal][URP] GameObjects with Tessalation Shader get artifacts/become co...
How to reproduce:1. Open the user's attached "TessellationIssue-2021.2.zip" project2. Open the Scene "SampleScene"3. Zoom in/out the... Read more
ArgumentOutOfRangeException error is thrown when element is deleted in t...
Reproduction steps:1. Open the user's project2. Select "New List View Container.asset" in the Assets folder3. Press the '+' button i... Read more
Script is created in Assets root folder when creating a new C# script vi...
Reproduction steps:1. Open the user's attached project2. Go to Edit > Shortcuts > bind a shortcut for "Main Menu/Assets/Create... Read more
URP Decal Material moves out of bounds when changing the Render Scale va...
How to reproduce:1. Open the attached project "DecalResolutionScale.zip"2. Open "SampleScene" Scene3. Open the Game view4. Select th... Read more
[Android] Textures/Shaders are missing in the Build
How to reproduce:1. Open the attached project ("Project_1407650" download link in the edit)2. Open the "Main" Scene found in the "As... Read more
Addressable asset entry has no label when retrieved by the FindAssetEntr...
Reproduction steps:1. Open the user's attached "AddressableLabelIssue.zip" project2. Open the "AddressableLabelTest" window (Test -&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used