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Audio samples do not loop in time with each other when using different a...
MP3 does not loop properly Read more
Fix ATF handling
We need to fix ATF handling; CalculateMipMapSize etc, are incorrect for ATF compressed textures as they can't just be offset calcula... Read more
Switch to fullscreen never occurs when running webplayer input build in ...
Switch to fullscreen never occurs when running webplayer build in IE10. Windows 8 IE10. Repro Steps: 1. Get latest manualruntimetest... Read more
After starting to record with microphone,any other audio playback volume...
OS microphone recording volume is very low. To reproduce: 1) Record an sample with on iOS.2) Playback, you'll see that recorded volu... Read more
Combining namespaces MBs with default params break
1) What happenedCombining namespaces MBs with default params break Having a default parameter value specified for a method in a mono... Read more
Edit and Continue always gets OnApplicationFocus(true)
note this is consistent with the first OnApplicationFocus being triggered as OnApplicationFocus(false) in the editor, even though th... Read more
Asset Store package is unnecessarily downloaded when imported from the P...
- Search for something on the Asset Store from the project browser- Select a result from the free packages and press Import package ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action