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0
votes
Fixed
[SRP] Scriptable Render Pipeline Settings are unassigned when selecting ...
How to reproduce:1. Create a new URP or HDRP project2. Create Shader Variant Collection (Assets->Create->Shader Variant Collec... Read more
0
votes
Fixed
RenderGraphViewer crash on Custom SRP
Steps:1. Open attached project (RenderGraphViewerCrash.zip)2. Open SRP0802_RenderGraph scene3. Top > Window > Analysis > Re... Read more
0
votes
Active
[SRP] ClearRenderTarget not clearing alpha of custom rt when HDR is enab...
How to reproduce:1. Open project "1353239.zip"2. Change platform to Android or iOS3. Open "Test_0001" Scene4. In the Menu bar open "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject