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1
votes
Fixed

Nested "Run Subgraph" nodes cause infinite asset reimport

Package: Unity Behavior

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Jul 21, 2025

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Version/s: 1.0.11

How to reproduce: 1. Create a new project 2. Install the Behavior package through Window → Package Manager → Unity Registry 3. Cr... Read more

0
votes
Active

Overlays sizes change on domain reload

Package: Unity Behavior

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Jul 31, 2025

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Version/s: 1.0.12

*Steps to reproduce:* # Create two behavior graphs # Open both of them and dock them side by side # Change the overlay size in... Read more

0
votes
Active

Edits to blackboard asset re-centers the graph

Package: Unity Behavior

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Aug 06, 2025

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Version/s: 1.0.12

*Steps to reproduce:* # *Create a blackboard asset* (let's call it "My Blackboard") [Assets > Create > Behavior > Blackboard] #... Read more

0
votes
Active

“NullReferenceException” is thrown and behavior graph is unusable when a...

Package: Unity Behavior

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Aug 11, 2025

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Version/s: 1.0.12

How to reproduce: 1. Open the attached “IN-107935_minimal.zip” project 2. Open the “Worker BT” behavior graph 3. Right click in t... Read more

1
votes
Active

Prefab behavior agent "Apply to Prefab" doesn't save to prefab

Package: Unity Behavior

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Feb 10, 2025

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Version/s: 1.0.8

*Steps to reproduce:* # Create and open an empty project and install com.unity.behavior # Create and open a behavior graph (Asse... Read more