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[ChromeOS][Android] Build is not launching with Build and Run when Build...
Steps to reproduce: Open the attached "PixelBookTest.zip" project In File > Build Settings enable Build Apple Bundle (Google Play... Read more
Reparenting RectTransform with SetParent method throws warning about usi...
How to reproduce:1. Open attached project2. Load SetParent Scene3. Enter Play Mode4. Select NetworkManager in Hierarchy and in Inspe... Read more
[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...
How to reproduce:1. Open the attached project2. Go to the Assets-> Sprites folder3. Select any sprite-> go to Import settings ... Read more
[UI Builder] The border of VisualElement is not created when slicing a p...
Reproduction steps: Open the attached project “UI_Toolkit_Slicing.zip“ In the UI Builder window compare the two UI elements (the But... Read more
[DestroyImmediate] Deleting scripts from editor code crashes the editor
Steps to reproduce this issue: 1. Open the attached project2. Open scene Main3. Add a second CrashTest script to Main Camera4. Notic... Read more
Camera stops rendering in game view after executing Handles.DrawCamera o...
To reproduce: 1. Open attached project.2. Execute menu item: BUG/Open Editor Window3. Look at game view Expected result: Game view s... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing 3D ....
How to reproduce:1. Create a new Unity project2. Drop the "HET_0001.mp4" file into the Assets folder through the File Explorer3. Wai... Read more
[Android] Android Player leaking into secondary display/monitor when the...
How to reproduce (physical device):1. Open the “SampleButton.zip“ project2. Open the “SampleScene“3. Build for Android4. Make sure t... Read more
[IL2CPP] "Unity extensions are not yet initialized" errors are thrown wh...
How to reproduce:1. Open the attached project2. In the Build settings window, switch the target platform to "Universal Windows Platf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved