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[LightProbes] With continuous baking enabled and baked light, light prob...
Steps to reproduce this issue: 1. Open the attached project2. Open 'Light probe bug' scene3. Notice light probes in the scene affect... Read more
Long Player build times when using the Accelerator and Addressables loca...
Reproduction steps:1. Open attached project "share.zip"2. Setup project for Accelerator3. In Editor menu, click Tools -> Build Al... Read more
[sw-unity-6-1] Scene view renders any light differently when more than o...
How to reproduce:1. Open the "Lighting.zip" project2. Open the "SampleScene"3. Place Game view and Scene view beside each other4. Se... Read more
[LightModule] Lights are not cleared when Stop() and Clear() are called.
Repro steps:1. Open Scene1 from attached project.2. Press Play3. Press the Space button to stop the particles4. Observe how the part... Read more
ShortcutAttribute does not work when in Play mode and the Game view is s...
How to reproduce:1. Open the attached "Shortcut.zip" project2. Press Alt+N and notice that a message gets logged in the console3. En... Read more
Animation Previewer model drag'n'drop is broken
With Generic animation clips, when you drag'N'drop a model in the Inspector Animation preview, nothing happens, the model is not loa... Read more
Cube instantiated by the "InstantiateAsync" method spawns on the world c...
How to reproduce:1. Open the “AlsyncVsSyncInstantiate.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Game vie... Read more
AppStatusBar throws MissingReferenceException when Editor Layout is rese...
How to reproduce:1. Open the user's attached "appstatusbarerror.zip"2. Go to Window -> Rendering -> Lighting3. Press the "Gene... Read more
[VFX Graph] Emissive isn't working with Decal output
Steps to reproduce: In HDRP: Open the Provided package Drag and Drop the VFXG_BugRepro_DecalEmissive_HDRP vfx in a scene and put it ... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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