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0
votes
Active

D3D12 Device Filter Lists Asset link to the documentation isn’t working

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Oct 23, 2025

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Version/s: 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Create a new project2. Create a D3D12 Device Filter Lists Asset (Create > D3D12 Settings > Device Filter... Read more

3
votes
Active

"No more space in Reflection Probe Atlas" error message is shown when mo...

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Aug 20, 2024

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Version/s: 2022.3.41f1, 6000.0.14f1

How to reproduce:1. Create a new Project with the “High Definition 3D Sample”2. Navigate to the "Room 3" in the Scene view3. Look to... Read more

1
votes
Not Reproducible

NullReferenceException thrown and mouse breaks when calling EditorUtiliy...

Windows

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Jan 09, 2022

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Version/s: 2019.4, 2020.3, 2020.3.22f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1393672repro.zip"2. Open "SampleScene"3. Select "Tilemap" in the Hierarchy window4.... Read more

0
votes
Fixed

[UWP] Universal Windows Platform build crashes when using Application.Op...

Universal Windows Platform

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Oct 22, 2021

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Version/s: 2020.3, 2020.3.17f1

Reproduction steps:1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?"2. Open Scene "SampleScene"3. Open Build Settings in... Read more

0
votes
Fixed
0
votes
Fixed

Crash on StackWalker::ShowCallstack when closing Font Asset Creator window

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Apr 05, 2024

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Version/s: 2023.2.18f1, 6000.0.0b14

How to reproduce:1. Open the “IN-72680_repro“ project2. Open Window → TextMeshPro → Font Asset Creator3. Close the Font Asset Creato... Read more

0
votes
Won't Fix

[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...

Windows

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create new channel2. Try to resize Editor window, notice that layout is fitted to the size of window3. Add objec... Read more

1
votes
Won't Fix

Mask component doesn't add Image component in spite of dependency

UI

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May 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

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Feb 21, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

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