Search Issue Tracker
When OnPointerDown is called parameter PointerEventData.pointerPress ret...
Reproduction steps: 1. Open the attached project "677176 - 1" 2. Open scene Test and play 3. Click on the white rectangle (Image) 4... Read more
[DirectionalLight] Setting shadow type of directional light via script c...
Steps to reproduce this issue: 1. Open the attached project 2. Open 'scen1' 3. Play the scene 4. Wait 5 seconds 5. directionalLight... Read more
[iOS] Trampoline has the GameKit.framework incorrectly linked
To Reproduce: 1. Build the project in "677163_game_kit_repro_3.zip". 2. Notice the linker errors when compiling in xCode. 3. Add, G... Read more
Rect transform values change when changing image properties in the anima...
The top and botton values of rect transform are slowly incrementing when changing UI Image's alpha channel in the animation Steps t... Read more
Memory leaks when running standalone player with "-batchmode -nographics...
Reproduced on 4.6.2f1 and 4.6.3p2 versions with Angry Bots project; The same standalone was launched with "-batchmode" and "-batchm... Read more
Editor crash upon opening Unity 4.6 project in 5.0
1. Download attached project 'Project_case_677054.zip'. 2. Try to open it. On script compiling it should crash. Read more
[WinRT] UnityEngine.dll is referencing Assembly-CSharp.dll
Due to this, MDIL fails to properly process structs from UnityEngine.dll used as generic parameters, thus causing InvalidCastExcepti... Read more
GLES 3.0 created visual artifacts on some projects on Android
Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more
Unity hard crash when setting AvatarMask transformCount to negative value
Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up: UnityEditor.Animations.AvatarMask a = ... Read more
Crash on "yield return(WWW object)"
Note: A very small repro project is attached below. To reproduce the bug please follow the steps 1. Open "Repro" project 2. Open "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window