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[URP] Black screen in the Game view when using Blitter.BlitCameraTexture
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Scene_RedTest.unity" scene3. Observe the Game view Expecte... Read more
Layout elements are missing when the VFX Graph Window is docked horizont...
Reproduction steps:1. Open the attached “VFX.zip” project2. Open the “graph” asset from the Project Window3. Dock the “graph” Window... Read more
NavMesh.CalculatePath fails when the height of the Agent is lower than 1.9
How to reproduce:1. Open the “TestNavBugs“ project2. Open the “TestNavMinimal“ Scene3. Enter Play Mode4. On the Game view press the ... Read more
"_MainTex" reference does not change when selecting a different image wi...
How to reproduce:1. Open the “ShaderGraphMainTexIssue” project2. Open the “SampleScene”3. In the Hierarchy window select the “Square... Read more
Button’s color doesn’t change when using a StyleSheet with “Button” and ...
How to reproduce:1. Open the user’s attached “ui bug example.zip” project2. Enter Play Mode3. Move the cursor over the buttons Expec... Read more
"Updates" option is displayed when there are no updates
Steps to reproduce: Create a project Go to "Package Manager" Observe that the "Updates" option is always displayed Actual results:Th... Read more
LOD Group Cross Fade effect is not working when the GameObject is loaded...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scene01” Scene3. In the Addressables Groups window (Wi... Read more
SearchContext Attribute does not work when used with arrays
How to reproduce:1. Open the attached “array.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. In the Hierarchy window,... Read more
Build failure occurs due to a 'duplicate member' error when a callback w...
Reproduction steps:1. Open the “ASDQWE” project2. Open the Project Settings Window (Edit > Project Settings)3. In the Project Set... Read more
UI does not get updated instantly when changing Canvas Group Alpha in sc...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Overview“ Scene3. Enter the Play mode4. In the Game Vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled