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"GUI Error: Invalid GUILayout state in ConsoleWindow view" and "NullRefe...
Steps to reproduce: Open the attached "GenerateLights" project Make sure "Use new Hierarchy window" is enabled in the Preferences In... Read more
Audio Listener Component expands when selected
Reproduction steps:1. Create a new project2. Select any GameObject3. Add Audio Listener Component in the Inspector (Add Component &g... Read more
[iOS] ScrollView does not work when using the mouse wheel
Steps to reproduce:1. Open the attached “IN-133496“ project2. Build Xcode project and deploy it to an iOS device3. Connect a USB or ... Read more
[iOS] Frame Debugger rendering output doesn't work with iOS builds
Steps to reproduce: Open attached project (FrameDebugger.zip) Switch target platform to iOS Enable "{}Development Build{}" in Build ... Read more
Tutorial project is not created when started from the Get set up tab
How to reproduce:1. Navigate to the “get set up” tab2. Press start a project3. Wait until the project stops loading4. observe the er... Read more
MeshCollider preview gizmo disappears from the Scene view when overridin...
Steps to reproduce:1. Open the attached project “IN-141609”2. In the Project window, open “Assets” → “Scenes” → “SampleScene”3. In t... Read more
An "RefreshInternalV2 is called before InitialRefresh" error is thrown w...
How to reproduce:1. Open the attached “IN-141175” project2. Observe the Console Actual result: Error “RefreshInternalV2 is called be... Read more
[RenderGraph] Outputs from camera stack override each other when using O...
How to reproduce:1. Open the attached “IN-141460” project2. Open the “SampleScene”3. Observe the Game view Actual result: The screen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected