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Deployment fails with unexpected status code 0 0 when deploying a Cloud ...
Reproduction steps:1. Create a new project2. Open Package Manager (Window → Package Management → Package Manager)3. Install Deployme... Read more
[macOS] Player splashscreen does not fade into the first scene unlike sh...
Steps to reproduce: Create and open a new URP 3D Project Open Edit > Project Settings > Player Expand "Splash Image" section P... Read more
[Ubuntu] Player splashscreen does not fade into the first scene unlike s...
Steps to reproduce: Create and open a new URP 3D Project Open Edit > Project Settings > Player Expand "Splash Image" section P... Read more
[Quest] Player splashscreen does not fade into the first scene unlike sh...
Steps to reproduce: Create and open a new URP 3D Project Open Edit > Project Settings > Player Expand "Splash Image" section P... Read more
ShaderGraph URP Terrain target doesn't properly write into GBuffers when...
How to reproduce:1. Create a new URP project2. Unzip and import the attached "SimpleTerrainTest.zip" file3. Open the scene from the ... Read more
Light Explorer Intensity field accepts NaN value for 2D Lights while Ins...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Open Light Explorer window (Window > Rendering > ... Read more
[UnityWebRequest] Curl error 55 when trying to send a large POST body
Reproduction steps: Open the attached “IN-131726” project Open the “SampleScene” Enter Play mode Observe the Console window Actual r... Read more
Open in Sprite Editor Button Label goes out of bounds when UI Builder's ...
Steps to reproduce: Open any Project Create a UIDocument Asset in the Project Browser and open it in UI Builder In the StyleSheets p... Read more
Hub restarts without prompting the user if he really wants to do so when...
Steps to reproduce: Open an older version of Hub Start installing any Unity Editor Version Click the "Restart Now" button that's in ... Read more
Value defaults to an unsupported unit when entering a large enough numbe...
Steps to reproduce: Open any Project Create a UIDocument Asset in the Project Browser and open it in UI Builder In the StyleSheets p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Active quality level set on a new Universal 2D project is not the default quality level when creating a new project
- Inspector Open button does nothing when navigating to a different folder with a locked asset
- Pre-generated XML serializers fail to deserialize types that use polymorphism when the Player is built with the IL2CPP scripting backend
- Editor crashes with error "Failed to present D3D11 swapchain due to device reset/removed" and Player freezes when rendering a particle system while using modified URP package on DX11
- Crash on Scripting::LogException when async HTTP callback executes after scripting domain teardown