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Type [ProceduralMaterial] cannot compile on WebGL and is not stripped
When trying to compile a build with a script that contains the type "ProceduralMaterial" (substances) to WebGL it will through a mis... Read more
[Oasis] Build crashes on launch with Debug configuration on Transform::V...
Steps to reproduce:1. Open attached project "unity.zip"2. Build UWP solution3. Open VS solution4. Build & deploy on local machin... Read more
Errors in Console 'Dynamic batching: index buffer destination is NULL' w...
Steps to reproduce: 1) Download attached project 'DynamicBatch.zip' and open in Unity2) Open scene 'CampaignStage_2' and press Play3... Read more
[OSX][iOS] If OpenGL is used, InstanceID always runs from 0 regardless o...
Reproduction Steps:1. Import attached project.2. Open "MainScene" scene.3. Select OpenGL as the Graphics API.4. Select "TestObject" ... Read more
Editor crashes when the specific script with Graphic.Blit is assigned to...
Reproduction steps:1. Open the attached project "RenderIssue.zip";2. Open the Example.unity scene;3. Enter a play mode; Expected res... Read more
Building in Batch mode, while using BuildPipeline.BuildPlayer, doesn't r...
Reproduction steps: 1. Open "Tests_UnityProj.zip"2. "Test" -> "BuildPipelineTest" *3. See that outside the project folder a Build... Read more
Viewport Rect settings are ignored when Camera is rendering texture
To reproduce: 1. Download attached project "ViewportTesting_NoVR.zip" and open in Unity2. Open "test" scene3. Enter to Play mode4. S... Read more
GraphicsRaycaster not working after executing AddComponent<Image> ()
To reproduce: 1. Open the project, attached by user2. Press Play3. Press A button, this will create new game object with Image compo... Read more
[Android] Input.touchCount and Input.GetTouch returns inconsistant resul...
Steps to reproduce:1. Open user attached project2. Open and add "DemoSceneMultiDrag" to build3. Build and run the project on an Andr... Read more
All about bugs
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Latest issues
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