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“Click to Hide Target” and “Click to Ping Target” icons are not visible ...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Create a new Tile Palette (open the Tile Palette window... Read more
Project and Console Windows cannot be Undocked when they are not in fron...
Steps to reproduce: Create or open any Project from one major version (e.g. 6000.0, 6000.5) and set it to the Default Layout Try to ... Read more
“d3d12: trying to draw without an active vertex or fragment program.” er...
Reproduction steps:1. Create a new project2. Create > UI Toolkit > UI Document3. Double-click UI Document to open UI Builder4.... Read more
Baking APV with OpenGL causes "Kernel 'ClearBuffer' not found." error
Steps to reproduce: Create a new Unity project using Windows. Add Adaptive Probe Volume in the scene and make sure it bakes correctl... Read more
Baking APV using Linux/rusticl/Vulkan generates no probes
Steps to reproduce: Using Linux with Rusticl drivers installed, extract and open the attached project. Make sure Graphics API is set... Read more
Tile Palette Viewport becomes extremely zoomed in after disabling a prev...
Steps to reproduce: Open the attached project In the Tile Palette Window, drag the divider to increase the Brush Inspector tab Press... Read more
Baking APV causes crash when using Linux/ROCm/Vulkan
Steps to reproduce: Using Linux with ROCm installed, extract and open the attached project. Make sure Graphics API is set to Vulkan ... Read more
“Create Panel Input Configuration button text overlaps its bounds when I...
Steps to reproduce: Create a new project using Universal 3D Template Right-click in the Hierarchy > UI Toolkit > UI Document S... Read more
"Internal: deleting an allocation that is older than its permitted lifet...
Steps to reproduce: Create a new project using Universal 3D Template Right-click in the Hierarchy > UI Toolkit > UI Document w... Read more
Unnecessary scrollbar appears in the Create new Shader Graph window desc...
Reproduction steps:1. Create a new project2. Create any Shader Graph (Create > Shader Graph)3. Select newly created Shader Graph ... Read more
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