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VisionOS Player and Simulator crashes on "nw_read_request_report [C1] Re...
How to reproduce:1. Open the attached "IN-122522.zip" Project2. Build and Run on VisionOS3. Observe the Player Actual result: The Pl... Read more
Crash on __pthread_kill when opening a project containing custom packages
Steps to reproduce:1. Open the “user’s attached project”2. Observe the crash Reproducible with versions: 6000.2.0a5 (d9c6111c3577), ... Read more
Drop-down component is overlapped with the default Tile Palette layout line
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" Observe the wind... Read more
Memory leak when importing a non-embedded-texture FBX exported from Char...
Steps to reproduce:1. Create a new Unity project2. Download and import the “user’s attached FBX file” into the project3. Observe the... Read more
UTF-8 character in index.html is corrupted when building a WebGL project
How to reproduce:1. Use a text editor to open “IN-124125_UnityWebGL_UTF8_Bug > Assets > WebGLTemplates > TestTemplate > ... Read more
Help box icon in "Tile Palette" window is blurry in both Unity themes
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" Observe the help... Read more
[Ubuntu] Dragging Script assets into Hierarchy V2 window throws Argument...
Steps to reproduce: Open the attached project Drag the NewMonoBehaviour script asset from the Project window to the Hierarchy window... Read more
[Linux] Unity Version Control Project Setting labels aren't Humanized on...
Steps to reproduce: Open any Project Navigate to Edit > Project Settings > Version Control > Unity Version Control Settings... Read more
Disabling Unity VCS in Project Settings unfocuses the Project Settings W...
Steps to reproduce: Open any Project Navigate to Edit > Project Settings > Version Control > Unity Version Control Settings... Read more
Error "Step Offset must be positive" is thrown when CharacterController ...
How to reproduce:1. Create and open a new project2. In the Hierarchy select any object and attach a “Character Controller” Component... Read more
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