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Text input fields not working when using Android with Bluetooth Keyboard

Text (TextMeshPro)

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Mar 16, 2026

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Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a2

Steps to reproduce:1. Open the attached project “IN-135771”2. Build and run on Android3. Connect Bluetooth keyboard to your Android ... Read more

0
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“InvalidOperationException” and “NullReferenceException” errors are thro...

2D

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Mar 16, 2026

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Version/s: 6000.0.70f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a2

Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more

0
votes
Fix In Review

References to files from another project are not released when loading a...

Project Browser

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Mar 16, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a2

How to reproduce:1. Download the attached “BrokenLayout“ file and place it inside the Layouts folder (%Appdata%\Roaming\Unity\Editor... Read more

0
votes
Active

The element selection window is empty until anything is typed into the s...

Dedicated Server

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Mar 16, 2026

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Version/s: 6000.0.70f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a2

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Dedicated Server package (com.unity.dedic... Read more

1
votes
Active

Memory leak warnings are thrown when modifying Time.timeScale with ARC a...

Audio Authoring

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Mar 16, 2026

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Version/s: 6000.0.70f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a8, 6000.6.0a2

Steps to reproduce:1. Create a new Project2. Import the attached “REPRO.unitypackage” Asset Package (Assets → Import Package → Custo... Read more

0
votes
Active

UI Toolkit ScrollView ignores inner bottom padding when scrolling

UI Toolkit Controls

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Mar 17, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-136367” project2. Open the scene “SampleScene”3. Enter Play mode4. Use the ScrollView scro... Read more

0
votes
Active

Player fails to initialize DX12 when using the -force-d3d12-debug launch...

DirectX12

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Mar 17, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a2

How to reproduce:1. Ensure that the “Graphics Tools” optional feature is installed through Windows Settings (System → Optional Featu... Read more

0
votes
Active

Freeze or crash on D3DKMTOpenResource when a TMP text array is constantl...

Text (TextMeshPro)

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Mar 17, 2026

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Version/s: 2022.3.74f1, 6000.0.71f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a9, 6000.6.0a2

How to reproduce:1. Open the attached “IN-136583” project2. Open the “XMainScene”3. Enter Play mode4. Observe the freeze / crash Rep... Read more

0
votes
Active

User Reporting package allocates per-frame coroutine (GC Alloc) even whe...

Operate Solutions

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Mar 17, 2026

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Version/s: 6000.0.68f1, 6000.3.11f1, 6000.4.0b9, 6000.5.0a7

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more

1
votes
Won't Fix

Warning "Could not pick GraphicsDeviceType" is logged when choosing Tabl...

Device Simulator

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Mar 17, 2026

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Version/s: 6000.0.71f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a9, 6000.6.0a1

Steps to reproduce: Create and open a URP 3D Project In Game View click on the dropdown menu in the top left corner and select "Simu... Read more

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