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UI Builder Progress Bar Element background color does not change in the ...
Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on newly cr... Read more
Canvas UI is invisible in camera with output from Graphics Compositor wi...
How to reproduce:1. Open the attached "IN-124318_Test Scroll Rect.zip" project2. Open the "SampleScene"3. Observe the Game view Expe... Read more
Canvas masking is not updated when destroying the Canvas Component with ...
How to reproduce:1. Open the “Unity Bugs.zip“ project2. Build and run the project3. Scroll up and down on the ScrollView on the righ... Read more
Baked shadows are missing when no scene contains both shadowcasting mixe...
How to reproduce:1. Open the “IN-124549“ project2. Select File > Build And Run3. Once the build opens, click on the “Load Additiv... Read more
[iOS] "Button.onClick" logs an action when system gestures (second swip...
How to reproduce:1. Open the “ReproProject“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ in ... Read more
Point Cache Bake Tool window does not have minimum size bounds to displa...
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Window > Visual Effects > Utilities > Po... Read more
WebGL Memory Leaks when unloading a Unity Instance
Steps to reproduce:1. Create a new Unity project 2. In the Built Profiles window, switch to the Web Platform 3. In the Platform Sett... Read more
UI Toolkit Samples foldouts don’t work when clicking on text
Reproduction steps:1. Create a new project2. Window > UI Toolkit > Samples3. Click on any of the foldout sections text Actual ... Read more
Preferences foldouts don’t work when clicking on text
Reproduction steps:1. Create a new project2. Unity > Settings…3. Click on any of the Preferences window foldout sections text Act... Read more
Project Auditor throws Invalid GUILayout state and InvalidCastException ...
Steps to reproduce: Open the attached project Open Project Auditor window Window -> Analysis -> Project Auditor Click Start An... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project