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Try to search in Project view string "!@#$%^&**()+=-/.,"'|" does nothing
Try to search in Project view string "!(at)#$%^&**() =-/.,"'|" does nothing 1 Create new project2 Go to Project view3 Search for... Read more
Sorting problem: when renaming file to "1111111111111" - it moves to the...
1) What happenedSorting problem: when renaming file to "1111111111111" - it moves to the end of list 2) How can we reproduce it usin... Read more
Right-clicking on tab, selecting 'Add Tab' - only subset of windows to c...
When you right-click on on a tab, you can choose 'Add Tab' to add new windows. But the choice of windows you can select is limited a... Read more
Recalculating path while agent is on OffMeshLink makes HasPath=false unt...
To reproduce:1. Open project ET_32. Run scene 1113. Check console4. Has path will be reported false on second link until it finishes... Read more
Agents don’t move or move very slowly if dynamic curving obstacle is pre...
To reproduce:1. Open project 4.3_AI_ET2. Run scene Dynamic obstacles3. Agents won't move or will do it very slowly, because of recal... Read more
The RenderTexture does not work on iOS and Android
- Open the project with Unity 4.1.5f1- Open the scene test- Click play- See that the gui texture on the top left of the Game window ... Read more
Shadows appear/dissapear in odd ways when Occlusion Culling is baked
- Bake OC for the Bootcamp project using the default parameters- Walk around in the forest and notice flickering shadows (see attach... Read more
Objects that should be occluded are still rendered
- Open the OC_test in the attached project- Make sure you have the Occlusion Culling window open and set to Visualization- In the Sc... Read more
[OcclusionCulling] Occlusion Culling volumes still visible in newly crea...
- Open the sceen OC_test in the attached project or create a new project with some renderers and bake OC- In the scene view select t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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