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EditorApplication.SaveScene does not update EditorApplication.currentScene
Original bug report has been reported with SaveScene method receiving full path name. SaveScene needs relative path name supplied, n... Read more
Arrays doesn't seem to be instantiated when exposed in the inspector
-e: when you declare a public type[] type in a monobehaviour, that array is not immediately instantiated and thus throws an exceptio... Read more
[Shadows][Quality] There is 1px white border in Forward+MSAA (because of...
When using standard MSAA in the Unity quality settings, with forward rendering, I'm getting a 1px white border between my object and... Read more
Material Renderqueues set via script are ignored in 4.2
Steps to reproduce : - open the project- load the scene "mapOrderTest"- select the blue plane- try to change the render queue value ... Read more
AnimationClip is a subclass of Motion, but Motion docs cannot be found
I looked up Animation Clip in the docs here:file:///Applications/Unity/Unity.app/Contents/Documentation/Documentation/ScriptReferenc... Read more
Textures are missing when importing an exported package
Steps to reproduce : - open the project attached by the user in his last reply- open the scene- export it as a package- create a new... Read more
Decompress on Load AudioClip twice as slow to load
Decompress on Load AudioClip twice as slow to load 1. Open the attached projects in 3.5 and 4.1.2. Run and click on the buttons.3. C... Read more
Android crash - thread in native code calling managed code
To Reproduce:1. Build & Run.2. Wait for it to crash. Details:- The plugin is inside the Plugins/Android/src folder. To build you... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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