Search Issue Tracker
Duplicate
Votes
0
Found in
4.3.2f1
Issue ID
597227
Regression
No
[Graphics.Blit] Graphics.Blit moves screen one pixel up in Play mode
Duplicate: http://issuetracker.unity3d.com/issues/game-view-is-offset-when-blitting-from-a-rendertexture
To reproduce:
1. Open the project, the scene and press Play;
2. disable the script "TestGraphicsBlit" on MainCamera, the screen move down by one pixel;
3. switch the script on and off.
Observe, that the screen moves up when "TestGraphicsBlit" is turned on.
Note: only happens when in Play mode.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0
- Error “NullReferenceException: Object reference not set to an instance of an object“ is present when the UI Toolkit Debugger window is docked and inactive on Editor launch
- RenderTexture pixels are gray when created without drawing on macOS
This is a duplicate of issue #560842