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"!query->pending" spawn when enabling/disabling "Profile Editor"
"!query->pending" spawn when enabling/disabling "Profile Editor" To reproduce:- Open attached project and launch scene- Open the ... Read more
Only "Volume" parameter is displayed when Groups is selected
Only "Volume" parameter is displayed when Groups is selected. To reproduce:- Open attached project and launch scene- Open the "mainM... Read more
Audio Profiler misses a bottom scrollbar
Audio Profiler misses a bottom scrollbar - please see attached screen shot for details. To reproduce:- Open attached project and lau... Read more
Stats text looks as if it is overflowing the window pane
The text looks as if it is overflowing the window pane - please see attached screen shot for details. To reproduce:- Open attached p... Read more
Activating the Audio Profiler spawns "&other != this" error messages at ...
Activating the Audio Profiler spawns error messages in Console. To reproduce:- Open attached project and launch scene- Open the "mai... Read more
Editor issues with dx9 and Intel HD graphics
Tested and reproduced on Unity 4.3.3f1, 4.3.4f1, 4.5.0b5, 5.0.0a2; Editor hangs when launching it with DirectX 9 on PC or tablet whi... Read more
Crash when removing a return channel and changes to Snapshot are not saved
Editor crashes when removing a Return channel, when Snapshot is in Edit mode. When re-opening the project, the changes has not been ... Read more
Memory overhead for mesh objects is larger on iOS
To reproduce:1. Open the attached project2. Open the Build Settings3. Check "Development Build"4. Build for Mac Standalone and iOS5.... Read more
"Position X"(or Y) remembers it's value on creating new sprite in Sprite...
"Position X"(or "Y", "W" or "H") remembers it's value on creating new sprite in Sprite Editor window 2) How can we reproduce it usin... Read more
sec fix II: King's bounty crashes plugin
-e: plugin crashes using plugin with new security fixes -runs with 4.3.5 and 4.5b5 plugin-tested & repro on win7/10.8 with chrom... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor