Search Issue Tracker
Scrambled text in Application-dataPath.html
Steps to reproduce : - open http://docs.unity3d.com/Documentation/ScriptReference/Application-dataPath.html and notice the scrambled... Read more
Normal maps colour data is different on standalone vs platforms
To reproduce:1. Open project NormalMap2. Open scene 13. Check NormalMap appearance on standalone vs iOS/Mac (screns attached) Also, ... Read more
New scripts are not detected first time when running editor with -batchm...
To reproduce:1) Create new project2) Create an editor script which would have a static method (for example:public static void Test()... Read more
Slowly unlocking WP8 device fires additional pause event after the last ...
Steps to reproduce:1. Create a project that prints out OnApplicationPause(bool) calls.2. Deploy it to Windows Phone 8 device3. Press... Read more
RenderTextures do not work correctly for the Android
RenderTextures cannot be created, instead resulting in a NullReferenceException. Unity Versions:4.2.0f4 (38efbd14869d)4.3.0b1 (2f830... Read more
[Dynamic Batching] Batching breaks vertex shader transformations
To reproduce:1. Open project BatchingBug2. Open scene Level_013. Enable dynamic batching4. Enter play mode5. Click on the game view.... Read more
Fatal error message when removing an object in a custom inspector GUI
To reproduce:1. Open project TS22. Open scene 013. Select Controller in hierarchy4. In the inspector, navigate to "Post tags"5. Try ... Read more
Changing script on a monobehavior breaks the component editor
Repro:1) Add a script to e.g the Main Camera2) Change the script using ObjectSelector3) Notice that the cogwheel disappears and cont... Read more
[Collision] Particle collision detection does not happen if the collidin...
Steps to reproduce : - import the project attached- open the scene and press play- notice that the unicorn will turn red when a part... Read more
Light probes only work if there's static geometry in the scene being lig...
Reproduced in 4.3.0b1Also present in 4.1.5f1 and 4.2.0f2 Light probes only work if there's static geometry in the scene being lightm... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”