Search Issue Tracker
Fixed in 5.2.0
Votes
2
Found in
4.3.0a5
Issue ID
560146
Regression
No
Normal maps colour data is different on standalone vs platforms
To reproduce:
1. Open project NormalMap
2. Open scene 1
3. Check NormalMap appearance on standalone vs iOS/Mac (screns attached)
Also, is there any reason to user normal/bump maps as texture?
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RendererScene::NotifyInvisible when entering Play mode after undoing a change within the scene with Ctrl+z
- [iOS] Final Image misaligned when using "ScalableBufferManager.ResizeBuffers" to resize
- GameObjects are not updating when Materials and Cubemaps are updated from Environmental Reflections
- "Lens Flare (SRP)" Component is missing documentation link
- Reflection problems when unbaked Reflection Probes are present
Add comment