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Sprite picking in scene is inconsistent
Steps to reproduce : - import the 2D demo from the Asset Store- open the scene and notice that you cannot pick the "fog" layer clouds Read more
GPU profiler provides incorrect values
To reproduce:1. Open project 4.3_Shadows2. Run scene 13. Open profiler4. Check gpu profiler values (repro rate ±1/300 frames) Regres... Read more
Setting incorrect bundle id does not show any warnings or errors
Bundle id can not contain dot followed by a number (ex. com.my.3games is incorrect, because number 3 goes right after the dot). Howe... Read more
Mouse Offset after Screen.SetResolution() on OSX standalone
To reproduce:1. Open MouseOffice project2. Build it for OSX3. Run it4. Notice how once the application maximizes an offset for mouse... Read more
Cylinder Vanishes When Toggling Lightmaps
Steps to reproduce : - import the project attached- open the scene- open the Lightmapping tab- toogle Use Lightmaps and notice the c... Read more
Joystick (Xbox360) input does not work on OSX 64bit build
-e: the xbox360 controller doesn't work with a osx 64bit build at all while it does for the 32bit build -repro:--open project attach... Read more
Window is not resizable after building the project
To reproduce:1. Create a new project2. Open build settings3. Check "Resizable window" under "Player Settings"4. Build & Run5. No... Read more
Error when undoing blendtree creation
Repro steps:1. Create a blendtree with motions2. Keep selecting undo 5-10 times3. Observe the error in the console: "Dereferencing N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor