Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.3.0b2
Issue ID
562054
Regression
Yes
GPU profiler provides incorrect values
To reproduce:
1. Open project 4.3_Shadows
2. Run scene 1
3. Open profiler
4. Check gpu profiler values (repro rate ±1/300 frames)
Regression from 4.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when creating the TextMeshPro component and entering the Play Mode without importing TMP Essentials
- [Linux] Player crash on Shader::SRPBatcherInfoSetup when opening player build
- [Android] FPS does not match the targeted FPS when it is set with Application.targetFrameRate
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
Add comment