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0
votes
Fixed

"Use Lightmaps" in the scene view doesn't properly restore realtime lig...

Global Illumination

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Mar 13, 2013

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Version/s: 4.1.0b3

1 Create new project and import attached package in it2 Open scene Bug13 Turn off "Use Lightmaps" in the scene-tab(sun icon) .- Noti... Read more

0
votes
Fixed

"-e" on Bug reports

Editor - Other

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Mar 13, 2013

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Version/s: 4.0.1f2

Bugs submitted using your bug reporting app show up in your issue tracker beginning with the string "-e". Read more

0
votes
By Design

Hierarchy search by type doesn't work with partial type name

Project Browser/Hierarchy

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Mar 12, 2013

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Version/s: 4.1.0f2

Steps to reproduce : - create a new project- create a game object called "Game Piece 1"- search for "pie" and notice that the object... Read more

3
votes
By Design
0
votes
Postponed
0
votes
Fixed

No sound with AudioSource.PlayClipAtPoint when Time.timeScale is set to 0

Audio

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Mar 09, 2013

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Version/s: 4.0.1f2

Reproduction steps:1. Open AudioSourceError project2. Attach AudioSourceErrorExample script to Main Camera3. Attach Pause audio file... Read more

0
votes
Postponed

New script's position in the inspector moves to default after pressing Play

Inspector Functionality

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Mar 08, 2013

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Version/s: 4.1.0f3

1 Create new project2 Import Character Controller3 Move 3rd Person Controller to the scene4 Create new script and add to 3rd Person ... Read more

2
votes
Fixed

[Halos] Halo objects don't transition between scenes when using DontDest...

Shadows/Lights

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Mar 07, 2013

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Version/s: 4.0.1f2

Run Scene 1 in the editor. Press space to skip to scene 2. The object is carried across, but the halo disappears. Stop the program. ... Read more

0
votes
Fixed

Surface Shader custom per-vertex data example is missing details

Docs - Manual

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Mar 07, 2013

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Version/s: 4.1.0f3

Steps to reproduce : - open Documentation/Documentation/Components/SL-SurfaceShaderExamples.html- go to section "Custom data compute... Read more

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