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Mouse click input appears broken in scene Multi Canvas Scroll scene
1. Open scene Multi Canvas Scroll View in uGUIProjectBeta72. move mouse across gui in gameview and the interface responds correctly3... Read more
Changing a prefab instance with SerializedProperties and then hitting Un...
To reproduce:1. Open attached project and open up a new empty scene2. Navigate to Window > My Window3. Press the button "1: Creat... Read more
Compiling all shader variants needs a Cancel option
- Select a material that uses the new Universal shader- Select Edit...- Click the "Show code" button for All variants On my computer... Read more
ReflectionProbes UI: near and far options in Inspector are cut off by th...
See attached screenshot Read more
Can't tab to prefab instance Select - Revert - Apply buttons
- Select a prefab instance in the Hierarchy tab- Click on the object's name field in the Inspector- Press Tab a number of times. Not... Read more
Creating materials from string will dirty the scene even if HideFlags ar...
1. Open the attached project2. Open a custom editor by clicking "Custom -> Open"3. Click on the buttons to create materials4. Not... Read more
Switching Terrain template material to Diffuse can make it look black
Switching Terrain template material to Diffuse can make it look black. Read more
In layout events, custom property drawer is called for property of array...
To reproduce:1. Open the bug scene.2. Select the GameObject object and look at the console output. Observe that the CustomDrawer's O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor