Search Issue Tracker
Unity Version Control server textfield’s text overlaps with the dropdown...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Unity Version Control window (Window > Ve... Read more
Crash on PlayerMain(int, char const**) when exiting Standalone Player wi...
Steps to reproduce:1. Open the “user’s attached project”2. Go to “File/Build Profiles”3. Select the “Scenes/MainScene” in the Scene ... Read more
No Icons are used for the Entry and Exit States in the Inspector when se...
Steps to reproduce: 1. Open any Project2. Create an Animator Controller Asset and open it3. Select the Exit State and observe the In... Read more
[URP] Crash on GameObject::QueryComponentByType when baking a Reflection...
Steps to reproduce:1. Create a new Universal 3D project2. Go to “File/New Scene”, select any of the “(URP)” templates, and press “Cr... Read more
Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After...
Steps to reproduce: Open a new shader graph grab some node (like world position) that can output a vector place to swizzle nodes on ... Read more
Caret is incorrectly placed in Inspector text fields that were selected ...
How to reproduce:1. Open a project2. Add a Text (TMP) GameObject (right click on the Hierarchy > UI > Text - TextMeshPro)3. Se... Read more
Test Runner fails to create a script in the active path when selecting a...
Steps to reproduce :1. Create a new Project2. Open the Test Runner (Window > General > Test Runner)3. In the Project window, c... Read more
Line Break Position differs between Unity versions when a number appears...
How to reproduce:1. Open the ‘NumBreak.zip' project in Unity 2022.3.67f12. Open the ‘SampleScene’ scene3. Observe the line break pos... Read more
Unable to bind RenderTexture to the VisualElement's StyleBackground prop...
Reproduction steps:1. Open the attached “IN-112407_Repro.zip” archived project2. Open the “Assets/Scenes/SampleScene.unity“3. Enter ... Read more
UI Toolkit Button text is not rendered when the Button has fixed height ...
How to reproduce:1. Open the ‘IconBugReport.zip' project2. Open the ‘SampleScene’ scene3. Open ‘Assets/Test.uxml’4. Select the ‘Menu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor