Search Issue Tracker
The disallow multiple selectables on the same game object message is not...
1. create empty child object to canvas2. on the child add component toggle3. now add button and see pop up message in full: "Can't a... Read more
uGUI Button with SpriteSwap transition loses original sprite
To reproduce:1. Open attached project2. Open scene rep. It contains a button with a custom sprite and a sprite swap transition3. Ent... Read more
Dynamically changing uGUI button sprites does not update the graphic
To reproduce:1. Import repro.unitypackage2. Open scene rep. It contains a uGUI button with a sprite swap transition and a script tha... Read more
Camera.velocity value differs from velocity of parent object
Camera.velocity value differs from velocity of parent object.Parent object moves with constant speed. But value returned by Camera.v... Read more
lightmapping manual page is missing pictures
-e: there are two paragraphs which miss one pic each -repro:--open http://docs.unity3d.com/Manual/LightmappingUV.html--open /4.3.4f1... Read more
2048 x 2048 sprite sheet causes the crash
Reproduced on:Samsung Galaxy Tab 10.1 (GT-P7510) with Android 4.0.4 Not reproduced on:Google Nexus 5 with Android 4.4.2 Unity Versio... Read more
GUI.TextField & TextArea text selection box disappears on smaller resolu...
Reproduction:1. Open included project2. Run "scene0"3. Select text in textarea or textfield4. Resize "Game" window into smaller and ... Read more
Repeated Set/GetPixels calls increases memory use by application
To reproduce:1) Open attached project and scene inside it.2) Open up something to capture RAM amount like Task or Process Manager.3)... Read more
4.5+ shader compiler hangs on windows when entering play mode
Closed: Number of fixes for shader compiler were added in Unity 5 cycle. User doesn't experience it anymore in 5.1. UnityShaderCompi... Read more
A checkbox in the Inspector window gets drawn incorrectly
Steps to reproduce:1. Create a new GUI image2. Drag an image with borders into the Source Image slot3. Change the Image Type to Tile... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor