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Netcode for Entities resending static-optimized entities for large entit...
Reproduction steps: 1. Open the attached project “netcodePW” 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the Hierarchy wi... Read more
Entities netcode predicted spawn component values are incorrectly revert...
Steps to reproduce: 1. Download and open the project from the attached Google Drive link 2. Set the preloader (Tools -> Scene Auto... Read more
Netcode for Entities displays incorrect error information when runInBack...
Reproduction steps: 1. Open the attached "ExtractionShooter" project 2. Enter the Play mode 3. Observe the errors in the Console ... Read more
Different hashes between server and client are created when connecting t...
How to reproduce: 1. Open the attached "NetCodeErrorRepro" project 2. Open the “Assets/Scenes/Bootstrap.unity“ Scene 3. Enter Pla... Read more
Clearable Netcode warnings thrown when building Competitive Action Multi...
*Steps to reproduce:* 1. Create new Unity project using Competitive Action Multiplayer Template 2. Open Build Profiles 3. Edit “... Read more
Netcode for Entities: Ghost groups with dynamic buffer on child entity
This bug was encountered when using ghost groups, where the child entity has a dynamic buffer. In my case, the ghost groups and pare... Read more
"CS0618: 'NetworkEndpoint.RawPort' is obsolete" is thrown when NetworkEn...
How to reproduce: Open the attached project "BugReportingProject.zip" Expected results: No warnings are thrown in the Console wi... Read more
Cannot resize Play Mode Tools window when it is undocked from the editor
How to reproduce: 1. Create a new Universal 3D Project 2. Open Package Manager (Window -> Package Manager) 3. Click the "+" icon ... Read more
Inspecting Entity throws "NullReferenceException" error when it has Netw...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/NetCube“ Scene 3. Enter Play Mode 4. In t... Read more
"Trying to despawn a ghost" error is thrown in Play Mode when editing gh...
Steps to reproduce: 1. Create a new project using the “Competitive Action Multiplayer” template 2. Open the “GameScene” 3. Enter ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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