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OnGUI errors after rendering PlayerSettings debug inspector
To reproduce:1. Open a project then access its PlayerSettings2. Switch the inspector view to Debug instead of Normal3. Move around a... Read more
Wrong image in the PolygonCollider2D documentation
PolygonCollider2D documentation has old image which shows "Alpha Cutoff" and "Detail" sliders. We cut those from the final release. ... Read more
Fullscreen with 'CaptureDisplay' doesn't work
To reproduce:1. Open any project that contains at least one game object2. Build it for Mac Standalone x64 or x86_643. Run the builde... Read more
AnimationClip references undocumented Motion parent class
Steps to reproduce : - open the link http://docs.unity3d.com/Documentation/ScriptReference/AnimationClip.html- search for Parent Cla... Read more
Cannot logout from Mac if MonoDevelop is open
To reproduce:1. Have a MonoDevelop window open2. Try restart/logout/shut down your Mac3. Click trough any confirmation dialogs4. Not... Read more
Shadows + steep camera viewing angles result in a ridiculously high numb...
Trees placed using the terrain engine produce much higher number of draw calls when viewed from steep angles while the "Fade Length"... Read more
Character Controller improperly factors Step Offset into the ControllerC...
To reproduce:1. Open attached project2. Open scene repro - it has a character controller and a sphere on a plane. The character cont... Read more
Character controller's step offset causes the character not to fit into ...
To reproduce:1. Open attached project2. Open scene repro - it contains a first person character controller with the step offset set ... Read more
Exception is thrown when HingeJoint2D.motor gets set to new JointMotor2D...
Steps to reproduce:1. Create a project which contains game object with HingeJoint2D component.2. Use script to set object's HingeJoi... Read more
Using Handles.Slider() slightly changes the position numbers
Manipulating a custom handle slightly changes the transform.position of an object, even when the value is never touched by a script.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor