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“Custom Physics Shape” mode title is cut off in Sprite Editor tab
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Import provided “UISprite” PSD file to the project3. Se... Read more
Particle System property description labels show through the Particle Sy...
Steps to reproduce: Create a new Unity project Create a new Particle System (GameObject > Effects > Particle System) Select th... Read more
“Subscription based” option in Package Manager Filters (Status) dropdown...
Steps to reproduce:1. Create a project2. Open Package Manager window (Window > Package Management > Package Manager)3. Open Fi... Read more
Package Manager Filters (Status) dropdown is different color than Packag...
Steps to reproduce:1. Create a project2. Open Package Manager window (Window > Package Management > Package Manager)3. Open So... Read more
“ArgumentOutOfRangeException” after saving, reseting and re-add Default ...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Open Preferences window3. Select “Tile Palette” in 2D s... Read more
Material artifacts occur in the Material Preview window when baked light...
How to reproduce:1. Open the attached “IN-96508” project2. Open the “MainMenu” Scene3. Generate the lighting by going to Lighting &g... Read more
Main Thread stalling when loading Audio Source asset asynchronously whil...
How to reproduce: 1. Open the project “IN-95467_My project”2. Open Window → Analysis → Profiler3. Run the build: File → Build Profil... Read more
"To Debug, run app with -diag-job-temp-memory-leak-validation cmd line a...
How to reproduce:1. Open the “JobTempMemoryLeakValidationTest“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the Cons... Read more
PlayerPrefs get corrupted when a minimized fullscreen Player is closed t...
How to reproduce:1. Set up two monitors2. Open the “ScreenManagerWindowPositionBug.zip“ project3. In the Build Profiles, build the p... Read more
UI becomes unresponsive when using AppUI Navigation and Event System is...
How to reproduce:1. Open the “IN-96493_AppUI Test“ project2. Open the “SampleScene”3. In the Hierarchy window select “UIDocument”4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor