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Cannot submit files after moving their location in the Project Browser
Steps to reproduce : - open a project that is connected to perforce - select an asset from one folder and move it into another fold... Read more
Need to add message when we try to Build and Run project
Steps to reproduce : - create script with compiler error - go to File-Build settings - click Build and Run for any platform and not... Read more
Script will be hidden in case name of it contains html style tag
Steps to reproduce : - create a new script - name it </http>script and notice that the script will hidden and you will be able to s... Read more
Blur effect works incorrectly with the gles3 graphics level enabled
This is reproducible with an old blur effect. There is a newer, more optimized blur effect which works properly. Read more
Opening visual studio progress bar does not have a cancel button
Steps to reproduce : - import Angry Bots - set Visual Studio as an External Tool - open a script and notice that the progress bar d... Read more
[API] Graphics.DrawMesh aren't cleared correctly after scene view repaints
Steps to reproduce : - import the project attached - open the scene - click on the "Bug me" object - move around the plane in the s... Read more
Unity splash screen settings are overridden
Unity splash screen settings are overridden by BlackBerry firmware. To repro: 1) Disregard initial bug report zip, use Cubemap.zip... Read more
Hierarchy: Re-ordering objects in Hierarchy is not instant
Re-ordering objects in Hierarchy is not always possible first time user drags an object. Sometimes user has to drag the object more ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled